[UPD] Highest Bounce?⚡
A Roblox experience owned by Snickerdoodle?.
SimulatorENtramp jumpingmutation mechanicsrebirth system
[UPD] Highest Bounce?⚡ is a simulator experience created on 2025-09-05. The game has recorded 2,348,618 lifetime visits and 193,638 favorites. It maintains a 98% like percentage. Currently, zero users are playing. The title focuses on tramp mechanics, mutations, and rebirths within the simulator genre.
Description (written by the developer; not a statement by this register)
UNLOCK tramps, BOUNCE high, and MUTATE your tramps! 🧬✨ [How To Play] • 💸 JUMP on your tramp for $$$ • 🔥 PURCHASE epic tramps to jump even higher! • 💰 SELL your tramp for Upgrade Tickets! • 🧬 MUTATE your tramps for bonus Upgrade Tickets! • 🔁 REBIRTH to unlock powerful new tramps! • 🌧️ WEATHER happens every 10-15 minutes and gives random Mutations! How high can YOU bounce? How rich can you get? 😈 👉 Buy. Mutate. Sell. Rebirth.
Last updated by the developer 7 Apr 2026, 10:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 08:03 | 98 | no change |
| 14 Aug 2026, 08:02 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.