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κ’° πœ—ΰ§Ž cute profile badges

κ’° πœ—ΰ§Ž cute profile badges

A Roblox experience owned by p4wsz.

RoleplayENaestheticsanrioprofile customization

Description (written by the developer; not a statement by this register)

κ’° ΰ­¨ΰ­§ super cute game κ’° ΰ­¨ΰ­§ like and fav the game β™‘ :Β¨ Β·.Β· Β¨: `Β· . group link- https://www.roblox.com/share/g/1014997654 (\(\ ( . .) ━0━0━━━━━━━━━━━━━━━━━━━━━━━━━━━ β˜οΈŽγƒ»: hello kitty, badges, sanrio, cute, igari, kawaii, sanrio, goth, badge, pink, pusheen, nyan, free cute aesthetic profile badges giver, black badges, endless badges, decorate your profile, costume badges, decorate your profile, anime badges, kawaii badges, emo badges, badges to decorate, matching badges and themes, badges for profile, rainy day, rainy, summer night, chill game, y2k, yk, cat, kitten, badges game, cutecore, kawaii <3 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Last updated by the developer 31 Jan 2026, 20:48 UTC.

0
playing (measured 13 Aug 2026, 06:23 UTC)
3,637
lifetime visits
98%
liked (58 πŸ‘ / 1 πŸ‘Ž)
603
favourites (165.8 per 1k visits)
6 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ۢৎ · other1,184 · 100.0% win
ۢৎ · other1,137 · 100.0% win
ۢৎ · other1,133 · 100.0% win
ۢৎ · other1,123 · 100.0% win
ۢৎ · other1,107 · 100.0% win
ۢৎ · other1,093 · 100.0% win
ۢৎ · other1,082 · 100.0% win
ۢৎ · other1,082 · 100.0% win
ۢৎ · other1,078 · 100.0% win
ۢৎ · other1,069 · 100.0% win
β˜† Β· other1,063 Β· 100.0% win
β˜† Β· other1,052 Β· 100.0% win
β˜† Β· other1,026 Β· 100.0% win
β˜† Β· other1,017 Β· 100.0% win
β˜† Β· other1,005 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9818 August 2026 β€” 98 % liked28 August 2026 β€” 98 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 05:4698no change
18 Aug 2026, 05:4598first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.