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Fish Wave Railway

Fish Wave Railway

A Roblox experience owned by うおなみ鉄道.

SimulatorENtrain simulationJR-style vehiclesscenic routes

Description (written by the developer; not a statement by this register)

Let's go on a journey with that nostalgic train! Fish Bay Railway has many JR-style trains from that era running on it! Please enjoy it! Q. What is Uogawa Railway? Fish Wave Railway is a **operating system** railway operated by utukok3. Many nostalgic JR vehicles operate on this railway. There will be four routes: the main line, the Kihara branch line, the Fumimi branch line, and the seaside line, with a total of 27 stations, making it relatively large in scale. The charm of this railway is... **First:** There are many vehicles driving around in this area of Roblox, and there are many scenic views, urban landscapes, and residential areas. **Second:** The Fish Wave Main Line and Fushimi Sub-Line run through residential and urban areas. Each section offers its own unique landscape 👀 We would be honored if you enjoyed the Fish Wave Railway. (We plan to recruit employees on the Discord server later, so stay tuned!) In the future, we plan to introduce models such as the 103 series, 113 series, and KIHA 181. Currently, only the Kihara branch line is open. ※The broadcast uses audio reading.

Last updated by the developer 10 Jul 2026, 09:58 UTC.

0
playing (measured 11 Aug 2026, 16:21 UTC)
2,177
lifetime visits
73%
liked (19 👍 / 7 👎)
19
favourites (8.7 per 1k visits)
6 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Uonami Railway! · welcome56 · 0.00% win
What's this... · secret3 · 0.00% win
Crab · collection1 · 0.00% win
Don't enter my room, okay? · secret0 · 0.00% win
Mysterious Peninsula · other0 · 0.00% win
Why did I come all the way here...? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

687370.518 August 2026 — 68 % liked28 August 2026 — 70 % liked7 September 2026 — 68 % liked17 September 2026 — 70 % liked28 September 2026 — 71 % liked18 October 2026 — 72 % liked28 October 2026 — 73 % liked18 August 202628 October 2026
7 measurements spanning 70 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 02:4873+1
18 Oct 2026, 02:4672+1
28 Sept 2026, 02:3771+1
17 Sept 2026, 20:0570+2
7 Sept 2026, 20:0368-2
28 Aug 2026, 19:4570+2
18 Aug 2026, 19:1668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.