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Be Sisyphus

Be Sisyphus

A Roblox experience owned by Be Sisyphus..

PuzzleENGreek MythologyPhysics PuzzleSingle Player

Description (written by the developer; not a statement by this register)

[Just a quick note, this game stands as more of a test of my own ability in making games rather than something official, I'll probably leave it as it is since it reached 1,000 visits.] 🪨 Be Sisyphus. • Game based around the well known Greek Mythology character Sisyphus who was punished for eternity to push a boulder up a hill only to watch it fall down right as he reached the top. • Obviously to make a somewhat enjoyable game I had to modify that a little, so you can win if you push it 1km which is a difficult but definitely possible distance. • Best played with friends, especially if they are awful at games like this. ❗If you have any questions, suggestions or have found bugs create a thingy in my group "J3Studios". I'll check it every now and then and fix it as quick as I can. Version Number -- Doesn't -- Include Pre-Completed Content.

Last updated by the developer 25 Aug 2026, 15:12 UTC.

0
playing (measured 9 Sept 2026, 22:22 UTC)
1,032
lifetime visits
100%
liked (10 👍 / 0 👎)
7
favourites (6.8 per 1k visits)
6 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 22:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1,000 Robux Donation
1,000 R$
100 Robux Donation.
100 R$
10 Robux Donation.
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Kilometer Reached. · progression16 · 0.00% win
10 Kilometers Reached. · progression6 · 0.00% win
5 Kilometers Reached. · progression6 · 0.00% win
25 Kilometers Reached · progression6 · 0.00% win
50 Kilometers · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.