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Beyond Cultivation [STRESS TEST]

Beyond Cultivation [STRESS TEST]

A Roblox experience owned by Fatewoven Games.

RacingENcultivationrpgsect-building

Description (written by the developer; not a statement by this register)

☁️ The Path to Immortality Begins Here ☁️ Welcome to a world where every choice shapes your cultivation journey. Train, grow stronger, and carve your own path from a powerless mortal to a legendary immortal. 🚧 PRE-ALPHA This is an PRE-ALPHA and will be available for a limited time. You may encounter bugs, unfinished features, and frequent updates while the game is actively being developed. What you can do: ✦ Meditate to cultivate Qi and advance through powerful realms ✦ Fight challenging enemies ✦ Collect Spirit Stones, equipment, and valuable resources ✦ Discover hidden locations and continue growing stronger ✦ Brew powerful pills through Alchemy to aid your cultivation ✦ Join forces with other players and build your own Sect 💻 PC CONTROLS ⚔️ Combat M1 - Attack F - Block Q - Dash 🧘 Cultivation C - Meditate 📖 Menu M - Open Menu 🏃 Movement x2 W/Z - Sprint x2 space - fly 📱 Mobile support

Last updated by the developer 8 Sept 2026, 07:59 UTC.

99
playing (measured 8 Sept 2026, 08:50 UTC)
330,272
lifetime visits
89%
liked (3,292 👍 / 394 👎)
5,933
favourites (18.0 per 1k visits)
6 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99326212.510 August 20268 September 2026
419 measurements spanning 29 days, net -227. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–360 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 419
Measured (UTC)PlayersChange
8 Sept 2026, 08:5099-11
8 Sept 2026, 07:50110+1
8 Sept 2026, 06:50109-8
8 Sept 2026, 05:50117-10
8 Sept 2026, 04:50127+6
8 Sept 2026, 03:50121-7
8 Sept 2026, 02:50128+9
8 Sept 2026, 01:50119+2
8 Sept 2026, 00:50117-9
7 Sept 2026, 23:50126-3
7 Sept 2026, 22:50129+12
7 Sept 2026, 21:50117-9
7 Sept 2026, 20:50126no change
7 Sept 2026, 19:50126-7
7 Sept 2026, 18:50133-5
7 Sept 2026, 17:50138no change
7 Sept 2026, 16:50138-16
7 Sept 2026, 15:50154+17
7 Sept 2026, 14:50137-7
7 Sept 2026, 13:50144first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses
2,300 R$
Item Notifier
1,799 R$
Summon Cauldron
350 R$
Market Item Slot 2
299 R$
Slot 2 | Race
200 R$
Slot3 | Race
200 R$
Market Item Slot 1
199 R$
Ultra Fast spin
99 R$
Hide realm
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PRE-ALPHA · other9,477 · 0.00% win
Opent test · other2,433 · 0.00% win
Defeat your inner demon · progression979 · 0.00% win
Completed the open test quest · progression217 · 0.00% win
Mahayana OPENT TEST · other87 · 0.00% win
Reincarnated gods · other26 · 0.00% win
Notification Hunter · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.515 August 202624 September 2026
421 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 421
Measured (UTC)% likedChange
24 Sept 2026, 05:5289no change
14 Sept 2026, 05:5289-1
8 Sept 2026, 08:5090no change
8 Sept 2026, 07:5090no change
8 Sept 2026, 06:5090no change
8 Sept 2026, 05:5090no change
8 Sept 2026, 04:5090no change
8 Sept 2026, 03:5090no change
8 Sept 2026, 02:5090no change
8 Sept 2026, 01:5090no change
8 Sept 2026, 00:5090no change
7 Sept 2026, 23:5090no change
7 Sept 2026, 22:5090no change
7 Sept 2026, 21:5090no change
7 Sept 2026, 20:5090no change
7 Sept 2026, 19:5090no change
7 Sept 2026, 18:5090no change
7 Sept 2026, 17:5090no change
7 Sept 2026, 16:5090no change
7 Sept 2026, 15:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.