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Brainrot Boss Tower  [πŸ’ͺπŸ€ ]

Brainrot Boss Tower [πŸ’ͺπŸ€ ]

A Roblox experience owned by Phabby.

Tower defenseENbrainrottower defenseslap mechanic

Description (written by the developer; not a statement by this register)

πŸ—£οΈWelcome To Brainrot Boss Tower! πŸ€ Smash brainrot blocks πŸ–οΈ Avoid Brainrots and trolls! Like πŸ‘ and join the group for exclusive slapper! Inspired by Slap Tower , Lucky block , brainrot, steal a brainrot, tower, troll

Last updated by the developer 7 Jun 2026, 15:09 UTC.

0
playing (measured 10 Aug 2026, 16:02 UTC)
290,476
lifetime visits
84%
liked (519 πŸ‘ / 100 πŸ‘Ž)
36,970
favourites (127.3 per 1k visits)
6 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

HD ADMIN
999 R$
Infinite Lives
399 R$
Bombardino Crocodilo (PERMANENT)
299 R$
Tralalero Tralala (PERMANENT)
299 R$
Odin Din Din Dun Gear (PERMANENT)
299 R$
Grappling hook (PERMANENT)
99 R$
Laser Gun
99 R$
invisibility cape (PERMANENT)
99 R$
Freeze Gun (PERMANENT)
99 R$
Rainbow Carpet (PERMANENT)
99 R$
God slapper (PERMANENT)
49 R$
Fusion (PERMANENT)
49 R$
Speed (PERMANENT)
29 R$
Gravity (PERMANENT)
29 R$
tralalero tralala morph
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome162,091 Β· 0.00% win
Got your first win! Β· progression17,419 Β· 0.00% win
Brainrot Tower Winner! Β· progression26 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.