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[EVENT] MOUNT POCONG 👻

[EVENT] MOUNT POCONG 👻

A Roblox experience owned by DOPMINER.

HorrorENhorrorhikingco-op

[EVENT] MOUNT POCONG 👻 is a horror experience created on 2025-09-07. It has 5,132,148 lifetime visits, 160,741 favorites, and a 72% like percentage. Currently, 15 users are playing. The description highlights a hiking trail setting with light horror elements, including apparitions and changing atmospheres. Features include a natural landscape, rest areas, and an automatic running coil feature.

Description (written by the developer; not a statement by this register)

⛰️ MOUNT POCONG - A stone that serves as a warning ⛰️ Mount Pocong is not just a hiking trail. Beyond the fog and the trees lies the village of Pocong - an ancient settlement that houses legends, prayers, and hidden stories.. Every rule has its meaning; breaking it could be an invitation to meet the "old inhabitants." 🎮 Main Gameplay Features → 🌲 The natural landscape is stunning, full of signs and symbols → 🔥 Rest area and place to find directions → 👻 Light horror: apparitions and changing atmospheres → 🧍‍♀️ Relax mode or test with friends → 🏃‍♂️ Coil Feature: Automatic running when the environment is hostile → 🧑‍🤝‍🧑 Carrying Feature: help a friend who is tired or "in the mood" 🙏 Keep supporting so that this project can grow and become more popular in the future.

Last updated by the developer 12 Jun 2026, 23:02 UTC.

15
playing (measured 10 Aug 2026, 15:31 UTC)
5,132,148
lifetime visits
72%
liked (1,904 👍 / 734 👎)
160,742
favourites (31.3 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3127first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Beli VIP
200 R$
Beli Kuda
100 R$
Disable Jumpscare
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pamali People · other1,847,254 · 0.00% win
Peak of Mount Pamali · progression384,870 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:2272no change
14 Aug 2026, 01:2172first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.