[RELEASE] Subspace Heist
A Roblox experience owned by Heist Incorporated.
AdventureENstealthescapehorror
Description (written by the developer; not a statement by this register)
Run: Shift Wall Jump: Space Slide: RMB / Q Settings: M (does NOT save) On your quest to steal a subspace tripmine, the rooms & doors you progress through could be entity spawners which will force you to hide in plain sight. Can you flee the facility before the timer runs out? Play to find out! This game is scripted mostly by one person with the pressure to fix any bugs there are, so have some grace. You can make bug reports in our community server, linked below. Inspired by Steal A Brainrot, Steal A Character, Grow A Garden -- [[ CREDITS ]] -- Everything not below: cibum_amo Room builds: TheChosenMonkeyMan, ManOf_Tophats Pixel Art: Coolboythinks Some animations: mauricioelcaballer Moral support: CookieDragos2008 -- -- -- Realism by Maximum_ADHD Voxel Volumetric Lighting by sparkk
Last updated by the developer 31 May 2026, 16:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 03:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.