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[🐈] Cat Bundle!

[🐈] Cat Bundle!

A Roblox experience owned by Cat Bundles.

RoleplayENavatar customizationroleplaysocial engagement

Description (written by the developer; not a statement by this register)

Welcome to my shop! 🐾 Like & Favorite the game to support me! πŸ“‹ Rules: Like the game πŸ‘ Favorite the game ⭐️ Invite 10 friends πŸ‘₯ Join the group βœ… πŸ’¬ Join our group for more: This game does not violate any of Roblox TOS because it does not promise any free avatar items. All in-game purchases serve solely entertainment/roleplay purposes and cannot be used outside of the game. Donations cannot be used at all. These are themed obbies with the opportunity to equip in-game clothing. Note: This game exclusively offers in-game items, all game passes and items are only for in-game purposes.

Last updated by the developer 10 Apr 2026, 08:46 UTC.

0
playing (measured 6 Sept 2026, 15:00 UTC)
3,428
lifetime visits
57%
liked (25 πŸ‘ / 19 πŸ‘Ž)
654
favourites (190.8 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

[40% OFF!] All Bundles!
179 R$
[40% OFF!] Headless and Korblox Cat!
159 R$
[40% OFF!] Headless Cat!
139 R$
[40% OFF!] Korblox Cat!
119 R$
Donate!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome689 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5759587 September 2026 β€” 58 % liked17 September 2026 β€” 59 % liked7 October 2026 β€” 58 % liked17 October 2026 β€” 57 % liked7 September 202617 October 2026
4 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 12:0457-1
7 Oct 2026, 12:0458-1
17 Sept 2026, 07:3459+1
7 Sept 2026, 07:3258first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.