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Cheap Admin Tower [3 Robux]

Cheap Admin Tower [3 Robux]

A Roblox experience owned by Dems Towers.

Tower defenseENTower DefenseAdmin CommandsMicrotransactions

Cheap Admin Tower [3 Robux] is a tower-defense experience created on 2025-09-07. The game has recorded 5,307,435 lifetime visits and holds 213,003 favorites. Currently, zero users are playing. The title indicates a focus on affordable in-game admin commands, with specific pricing mentioned for standard and OP access levels within the experience.

Description (written by the developer; not a statement by this register)

💸 In this tower, Admin Commands are very cheap, only 3 Robux! Use your powers to troll other players or just make the climb a little easier! 😼✨ ⚡ Want the ultimate power? Get OP Admin for just 49 Robux and unlock the craziest OP commands! ⭐ 👍 Don’t forget to like the game and join our group to unlock teleport access + claim a FREE slap!

Last updated by the developer 19 Jan 2026, 18:17 UTC.

0
playing (measured 10 Aug 2026, 15:46 UTC)
5,307,435
lifetime visits
74%
liked (6,603 👍 / 2,352 👎)
212,987
favourites (40.1 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

💎 Owner Admin
49 R$
✨ Giant Slap
7 R$
👋 Slap
3 R$
💥 Laser Gun
3 R$
🪄 Magic Carpet
3 R$
🌟 Admin
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,064,342 · 0.00% win
You Won! · progression752,253 · 33.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:0574no change
14 Aug 2026, 01:0474first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.