Knife and Gun Duels [MVS]
A Roblox experience owned by Knife VS Gun.
Fighting & PvPEN1v1 combatweapon skinsteam modes
Knife and Gun Duels [MVS] is a fighting-pvp Roblox experience created on 2025-09-07. The game supports 1v1 and team modes including 2v2, 3v3, and 4v4. It has accumulated 1,080,095 lifetime visits and 99,470 favorites. The title maintains a 77% like percentage. Currently, zero players are active in the experience.
Description (written by the developer; not a statement by this register)
Welcome to Knife and Gun Duels [MVS] • 1v1 • Team modes: 2v2, 3v3, 4v4 Unlock powerful abilities and collect awesome skins to stand out. USE CODES: • RELEASE • 200LIKES • 30KFAVS • 400LIKES WARNING: Cheating or exploiting will result in a permanent ban. Like & Favorite the game to support future updates!
Last updated by the developer 18 Jul 2026, 06:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 17:04 | 77 | no change |
| 24 Aug 2026, 15:00 | 77 | no change |
| 14 Aug 2026, 14:53 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.