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Red Team Still Alive [🔥]

Red Team Still Alive [🔥]

A Roblox experience owned by Red Meet Team.

SurvivalENsurvivalmutantsred team

Description (written by the developer; not a statement by this register)

This is a game about the survival of the red team who fight against terrifying mutants but do not give up because they must SURVIVE

Last updated by the developer 8 Aug 2026, 19:03 UTC.

1
playing (measured 11 Aug 2026, 13:15 UTC)
372,424
lifetime visits
88%
liked (1,914 👍 / 259 👎)
3,954
favourites (10.6 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

engineer gaming
1,500 R$
thanks
430 R$
285 scout
285 R$
чел иди играть в роблокс
175 R$
scout
100 R$
Solder
75 R$
robot
50 R$
Robo skins
40 R$
Pyro spy!
20 R$
Oh
15 R$
support!
10 R$
eeeeeeee
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 April · other1,341 · 0.00% win
Hard Mode · progression169 · 0.00% win
Defeat the evil incarnate · progression15 · 0.00% win
Conquer Christmas · progression13 · 0.00% win
broke the UFO! · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:3688no change
14 Aug 2026, 23:3188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.