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[⏳] Meme Defense

[⏳] Meme Defense

A Roblox experience owned by Meme Defense Studio.

Tower defenseENmeme culturegacha mechanicsanime parody

[⏳] Meme Defense is a tower-defense experience created on 2025-09-07. The game records 2,454,190 lifetime visits and 177,265 favorites. Currently, 1 user is playing. The title holds an 86% like percentage. It operates within the tower-defense genre on the Roblox platform.

Description (written by the developer; not a statement by this register)

✨ Welcome to Meme Defense! ✨ 👍LIKE THE GAME FOR FREE BOOSTS!👍 The ultimate meme-powered tower defense experience on Roblox! Collect and summon your favorite meme characters and pop culture icons to defend against endless waves of enemies. From legendary anime parodies to internet classics, every unit brings unique abilities, evolutions, and hilarious animations. 🎮 Features: 🌀 Summon & Collect rare meme units through the gacha system ⚔️ Strategize & Defend using traits, synergies, and upgrades 🌟 Evolve & Fuse your memes into stronger, funnier, and more powerful versions 👑 Play Solo or With Friends to take on challenging waves and bosses 💎 Constant Updates with new memes, features, and surprises! Do you have what it takes to build the ultimate Meme Defense squad and protect the internet? 💥 Play now and become a Meme Defender! 💥 tags: meme defense, meme, tower defense, meme tower defense, MEME DEFENSE, memedefense, Meme Defense, td, anime, MemeDefense

Last updated by the developer 8 Nov 2025, 09:44 UTC.

1
playing (measured 10 Aug 2026, 15:03 UTC)
2,454,190
lifetime visits
86%
liked (82,848 👍 / 13,176 👎)
177,058
favourites (72.1 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tower Master [OP]
2,299 R$
Shiny Hunter
899 R$
Extra Unit Storage
499 R$
3x Game Speed
399 R$
Early Access
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome885,565 · 69.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:3886no change
24 Aug 2026, 07:3786no change
14 Aug 2026, 07:3686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.