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Catena Solarisca [ALPHA]

Catena Solarisca [ALPHA]

A Roblox experience owned by Solar Soul Studios.

AdventureENmountaineeringsimulationexploration

Description (written by the developer; not a statement by this register)

⛰️ Solar Soul: Catena Solarisca ⛰️ Welcome to the Italian Alps, home to the Catena Solarisca, a mountain range where several peaks above 5.000 meters. Big cliffs, snowfields, and hidden secrets wait every climber strong enough to face the mountain. 🌨️ Climb across multiple peaks, each with unique challenges: sheer ice walls, avalanche-prone slopes, and ridgelines where only the best survive. 🧗 Challenge yourself and your team: every decision matters when survival depends on your skill, endurance, and preparation. 🛠️ Constantly updated with new routes, climbing gear, and enhanced environments. Expect reworked maps, dynamic weather, and new expedition challenges. 📍 Whether you seek the summit, the thrill of the journey © 2025 Solar Soul™ All rights reserved.

Last updated by the developer 28 May 2026, 12:21 UTC.

0
playing (measured 11 Aug 2026, 01:17 UTC)
332
lifetime visits
85%
liked (11 👍 / 2 👎)
11
favourites (33.1 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Guide Equipment
249 R$
SnR Equipment
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Summit · progression19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.