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🌛Survive at Grandma's

🌛Survive at Grandma's

A Roblox experience owned by Ekenie Games.

HorrorENhorrorsurvivalloot-exploration

🌛Survive at Grandma's is a horror experience created on 2025-09-07. It has accumulated 45,319,711 lifetime visits and 101,661 favorites. Currently, 2,041 players are active. The title holds a 74% like percentage. The description notes gameplay involving forest exploration, clue usage, and survival mechanics inspired by other titles.

Description (written by the developer; not a statement by this register)

It seemed like a normal grandma visit, until something happened to her. She's been affected by the dark group. How to Play: 🌲Loot the forest & explore the depths of it. 🔎Use clues to find your missing cousins. 🕯️Survive until you can call the rescuers for help. 🔪Feeling strong? Defeat the grandma in a fair fight after Day 50. Who knows what else the depths of this massive forest contains? Let's find out, shall we? Inspired By 99 nights in the forest & Minecraft

Last updated by the developer 2 Jul 2026, 19:53 UTC.

1,057
playing (measured 25 Aug 2026, 01:50 UTC)
46,907,858
lifetime visits
74%
liked (12,511 👍 / 4,382 👎)
106,165
favourites (2.3 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8143,1371,975.51,05710 August 202625 August 2026
79 measurements spanning 14 days, net -769. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 466–3,485 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 79
Measured (UTC)PlayersChange
25 Aug 2026, 01:501,057-143
25 Aug 2026, 00:501,200-42
24 Aug 2026, 23:501,242-112
24 Aug 2026, 22:501,354+49
24 Aug 2026, 21:501,305+46
24 Aug 2026, 20:501,259-117
24 Aug 2026, 19:501,376-115
24 Aug 2026, 18:501,491-38
24 Aug 2026, 17:501,529-75
24 Aug 2026, 16:501,604-72
24 Aug 2026, 15:501,676-57
24 Aug 2026, 14:501,733-40
24 Aug 2026, 13:501,773+80
24 Aug 2026, 12:501,693+109
24 Aug 2026, 11:501,584-63
24 Aug 2026, 10:501,647+58
24 Aug 2026, 09:501,589+101
24 Aug 2026, 08:501,488+309
24 Aug 2026, 07:501,179+98
24 Aug 2026, 06:501,081first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7421 August 202625 August 2026
79 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 79
Measured (UTC)% likedChange
25 Aug 2026, 01:5074no change
25 Aug 2026, 00:5074no change
24 Aug 2026, 23:5074no change
24 Aug 2026, 22:5074no change
24 Aug 2026, 21:5074no change
24 Aug 2026, 20:5074no change
24 Aug 2026, 19:5074no change
24 Aug 2026, 18:5074no change
24 Aug 2026, 17:5074no change
24 Aug 2026, 16:5074no change
24 Aug 2026, 15:5074no change
24 Aug 2026, 14:5074no change
24 Aug 2026, 13:5074no change
24 Aug 2026, 12:5074no change
24 Aug 2026, 11:5074no change
24 Aug 2026, 10:5074no change
24 Aug 2026, 09:5074no change
24 Aug 2026, 08:5074no change
24 Aug 2026, 07:5074no change
24 Aug 2026, 06:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.