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Yukari Akiyama Obby!

Yukari Akiyama Obby!

A Roblox experience owned by Sensha-do Fanclub [GUP].

ObbyENYukari AkiyamaParkourRebirths

Description (written by the developer; not a statement by this register)

Yukari Akiyama obby, Pretty cool! 80 Stages so far! Maybe I'll add more laterr?? New Update: -Added Rebirths -Added 3 New Plushies that are unlocked from rebirths -Onion Song Hopefully this can make the game a bit more repeatable since I know a lot of you guys finished the obby! EVERYTHING IN THIS OBBY HAS BEEN TESTED BTW! ITS POSSIBLE! Tags: Yukari, Yukari Akiyama, Obby, Parkour, Obstacle, Meme, Kasane Teto, Hatsune Miku, Jpop, Music, Girls und panzer, GUP

Last updated by the developer 4 Jul 2026, 02:32 UTC.

0
playing (measured 11 Aug 2026, 20:18 UTC)
5,118
lifetime visits
98%
liked (196 👍 / 5 👎)
190
favourites (37.1 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Yukari plush
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for playing! · welcome1,612 · 0.00% win
STAGE 10! · progression982 · 0.00% win
STAGE 20! · progression759 · 21.1% win
STAGE 30 · progression651 · 21.1% win
STAGE 40 · progression533 · 42.1% win
STAGE 50 · progression454 · 0.00% win
STAGE 60 · progression372 · 0.00% win
STAGE 70! · progression291 · 0.00% win
STAGE 80 · progression282 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9817 August 2026 — 98 % liked27 August 2026 — 98 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:2298no change
17 Aug 2026, 22:1998first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.