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Bleach Baddies Tycoon ๐Ÿ”ฅ

Bleach Baddies Tycoon ๐Ÿ”ฅ

A Roblox experience owned by RyuzVerse.

TycoonENBleachBusiness SimulationCompetitive

Description (written by the developer; not a statement by this register)

Welcome to Bleach Baddies Tycoon! ๐Ÿ”ฅ Build and grow your own baddie-themed business in Bleach Girls Tycoon! ๐Ÿ’ผ Design, upgrade, and compete with others to become the ultimate tycoon. ๐ŸŽฎ Play now and start your journey to success! ๐ŸŒŸ Don't forget to Favorite โญ and Thumbs Up ๐Ÿ‘ the game, it helps a lot! Also be sure to join our roblox group and discord server!

Last updated by the developer 17 Sept 2025, 18:41 UTC.

0
playing (measured 26 Aug 2026, 03:05 UTC)
3,211
lifetime visits
57%
liked (21 ๐Ÿ‘ / 16 ๐Ÿ‘Ž)
53
favourites (16.5 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 03:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Laser Gun
49 R$
Speed Coil
34 R$
Gravity Coil
34 R$
Double Cash
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

You played for the first time! ยท welcome2,854 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

57615926 August 2026 โ€” 61 % liked5 September 2026 โ€” 59 % liked15 September 2026 โ€” 60 % liked25 September 2026 โ€” 61 % liked5 October 2026 โ€” 59 % liked15 October 2026 โ€” 57 % liked26 August 202615 October 2026
6 measurements spanning 50 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 56โ€“62 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 13:0457-2
5 Oct 2026, 13:0359-2
25 Sept 2026, 13:0361+1
15 Sept 2026, 09:3460+1
5 Sept 2026, 09:3459-2
26 Aug 2026, 03:5361first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.