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Fortaleza San Carlos - Mexican Navy

Fortaleza San Carlos - Mexican Navy

A Roblox experience owned by [IM] | Imperio Mexicano.

RoleplayENhistorical simulationmilitary roleplayMexican Navy

Description (written by the developer; not a statement by this register)

Fortaleza San Carlos - Headquarters of the Mexican Navy in 1863. Please join the Official Group: https://www.roblox.com/share/g/35702215 Desktop, console, & mobile compatible. Rules: - No spamming. - No exploiting. - Do not spawn kill opposing side. - Must be in the correct uniform at all times. (Check Rules & Info in the Game to see all the rules and information) If YOU do not follow these terms it will result in a kick or a ban. Activities: Patrol: 8:30 PM EST Training: 9:00 PM EST Notes: The Game will be Locked during Training and all non Group Members/Allies will be kicked out during Training times. Raid us anytime, just not during training.

Last updated by the developer 16 Jan 2026, 06:46 UTC.

0
playing (measured 13 Aug 2026, 03:53 UTC)
5,610
lifetime visits
64%
liked (14 👍 / 8 👎)
22
favourites (3.9 per 1k visits)
8 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Courts Martial
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited Fortaleza San Carlos - Mexican Navy! · progression1,841 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.