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RUN FROM TERRIFIER! (SCARY OBBY)

RUN FROM TERRIFIER! (SCARY OBBY)

A Roblox experience owned by Dollars & Dreams.

ObbyENhorrorjump scareterrifier

Description (written by the developer; not a statement by this register)

⚠️ Note: This game contains intense jump scares! 🤡 Art the Clown has escaped into the prison, and now there’s no stopping him. With his creepy smile, brutal tricks, and endless thirst for chaos, he’ll hunt you down at every turn. 🏃‍♂️ Run, jump, and dodge through terrifying traps and nightmare obstacles in this scary obby before Art finds you. One mistake… and you’ll be trapped in his twisted game forever. Can you survive the horrors of the Terrifier? 👍 Like and ⭐ Favorite the game for more UPDATES!

Last updated by the developer 8 Dec 2025, 04:48 UTC.

1
playing (measured 10 Aug 2026, 15:17 UTC)
343,844
lifetime visits
60%
liked (185 👍 / 123 👎)
58,794
favourites (171.0 per 1k visits)
8 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:171first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome251,823 · 100.0% win
Completed RUN FROM TERRIFIER! · progression40,803 · 41.8% win
Coin Collector! · collection14,795 · 11.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

596059.515 August 2026 — 59 % liked4 September 2026 — 60 % liked14 September 2026 — 60 % liked24 September 2026 — 60 % liked4 October 2026 — 60 % liked14 October 2026 — 60 % liked24 October 2026 — 60 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:0460no change
14 Oct 2026, 04:0460no change
4 Oct 2026, 04:0360no change
24 Sept 2026, 04:0160no change
14 Sept 2026, 02:1860no change
4 Sept 2026, 02:1760+1
15 Aug 2026, 00:0359first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.