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Collect Cubes

Collect Cubes

A Roblox experience owned by ASMR Puzzle.

PuzzleENASMRPhysics PuzzleCollection

Collect Cubes is a puzzle experience created on 2025-09-09. It has recorded 5,002,953 lifetime visits and 398,313 favorites. Currently, 33 users are playing. The experience holds a 77% like percentage. Players interact with 3D cube buildings and scoops within the game environment.

Description (written by the developer; not a statement by this register)

🎉 Welcome to the amazing world of Collect Cubes : ASMR Puzzle! 🥳 Experience true ASMR feelings while destroying and collecting the cubes. ✅ Move around the scoops and knock over 3D cube buildings to collect them. ✅ Bring all pieces to your core to level up. ✅ Morph into different type of scoops ✅ Can you pick all the cubes around? ⭐ Premium User will get +20% Extra Cash Points 👨‍👦‍👦 Join group for extra +20% Cash Points 🏆 The more you collect the more you relax and have fun!

Last updated by the developer 10 Aug 2026, 00:08 UTC.

33
playing (measured 10 Aug 2026, 21:17 UTC)
5,002,953
lifetime visits
77%
liked (2,214 👍 / 666 👎)
404,099
favourites (80.8 per 1k visits)
9 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:1720first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Magnet
1,499 R$
Small Magnet
999 R$
10x Cash
799 R$
2x Wins
399 R$
Huge Hook
399 R$
Fast Hook
199 R$
Super Crit Luck
199 R$
2x Cash
199 R$
Speed Up
149 R$
Crit Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Collect Cubes · welcome2,607,837 · 74.6% win
First Match in Collect Cubes · progression2,113,902 · 67.0% win
First Win in Collect Cubes · progression1,700,577 · 54.6% win
Got 10 Wins in Collect Cubes · collection809,852 · 33.0% win
First Build in Collect Cubes · collection371,255 · 11.9% win
Got 100 Wins in Collect Cubes · collection101,868 · 9.7% win
Got 1,000 Wins in Collect Cubes · progression784 · 0.50% win
Got 5,000 Wins in Collect Cubes · progression6 · 0.00% win
Got 10,000 Wins in Collect Cubes · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked13 September 2026 — 77 % liked23 September 2026 — 77 % liked3 October 2026 — 77 % liked13 October 2026 — 77 % liked23 October 2026 — 77 % liked2 November 2026 — 77 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 01:5077no change
23 Oct 2026, 01:4977no change
13 Oct 2026, 01:4977no change
3 Oct 2026, 01:4877no change
23 Sept 2026, 01:4777no change
13 Sept 2026, 01:4677no change
3 Sept 2026, 01:3777no change
24 Aug 2026, 01:3677no change
14 Aug 2026, 01:3677first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.