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Random Smash Or Pass

Random Smash Or Pass

A Roblox experience owned by Vorquil Studios.

Social & hangoutENanimerandomizersocial

Description (written by the developer; not a statement by this register)

Press a roll button and spin a random anime character 🧬 Thats all! 😀

Last updated by the developer 9 Aug 2026, 00:38 UTC.

0
playing (measured 8 Sept 2026, 09:15 UTC)
10,871
lifetime visits
20%
liked (16 👍 / 64 👎)
24
favourites (2.2 per 1k visits)
9 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 09:150first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

202120.58 September 2026 — 20 % liked18 September 2026 — 21 % liked28 September 2026 — 21 % liked8 October 2026 — 20 % liked8 September 20268 October 2026
4 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 20–21 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 09:1720-1
28 Sept 2026, 09:1621no change
18 Sept 2026, 09:1621+1
8 Sept 2026, 09:1520first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.