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A Roblox experience owned by { ASYNC : BLUECOLORED }.

HorrorENbackroomsfound footagehorror

Description (written by the developer; not a statement by this register)

If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it is nothing but the stink of old, moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately 600 million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you. this game is inspired in kane pixels found footage videos, this game is group-based game. creepypasta the backrooms

Last updated by the developer 10 Aug 2026, 21:52 UTC.

0
playing (measured 12 Aug 2026, 15:38 UTC)
4,235
lifetime visits
95%
liked (36 👍 / 2 👎)
41
favourites (9.7 per 1k visits)
9 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Complex · other609 · 66.7% win
The Door · progression55 · 33.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.