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No Jump Troll Tower 2

No Jump Troll Tower 2

A Roblox experience owned by 크롱 스튜디오.

AdventureENtroll gameparkourobstacle avoidance

No Jump Troll Tower 2 is an adventure experience created on 2025-09-09. It has 3,982,496 lifetime visits and 4,574 favorites. Currently, 34 users are playing. The like percentage is 48%. The game involves clearing a tower without jumping while dodging trolls.

Description (written by the developer; not a statement by this register)

Welcome to the No Jump Troll Tower 2! Can you clear the tower without jumping while dodging the trolls?

Last updated by the developer 6 Aug 2026, 15:29 UTC.

34
playing (measured 10 Aug 2026, 13:52 UTC)
3,982,496
lifetime visits
47%
liked (1,466 👍 / 1,642 👎)
5,243
favourites (1.3 per 1k visits)
9 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:5221first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Admin 🌈
1,499 R$
Admin 🛠️
949 R$
Admin Hammer 👑
899 R$
Rainbow Carpet 🌈
799 R$
Body Swap Potion 🔁
399 R$
Slap Hand 🖐️
249 R$
Enable Jump ⬆️
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 👋 · welcome2,773,849 · 100.0% win
Congratulations 🎉 · other279,320 · 30.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

474847.514 August 2026 — 48 % liked24 August 2026 — 48 % liked3 September 2026 — 48 % liked13 September 2026 — 48 % liked23 September 2026 — 48 % liked3 October 2026 — 48 % liked13 October 2026 — 47 % liked23 October 2026 — 47 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:3547no change
13 Oct 2026, 03:3447-1
3 Oct 2026, 03:3348no change
23 Sept 2026, 03:3348no change
13 Sept 2026, 03:3248no change
3 Sept 2026, 03:3148no change
24 Aug 2026, 03:3148no change
14 Aug 2026, 03:3048first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.