[SUMMIT x10] GUNUNG PAKUWAJA 2.0
A Roblox experience owned by Beta Test Games.
HorrorIDhorrorsimulationco-op
Description (written by the developer; not a statement by this register)
Gunung Pakuwaja – Petualangan Mistis di Roblox Selamat datang di Gunung Pakuwaja, sebuah pengalaman mendaki yang menegangkan dan penuh kejutan di Roblox! Terletak di Dataran Tinggi Dieng, Jawa Tengah, gunung ini menjulang setinggi 2.421 meter dan menyimpan banyak misteri serta tantangan ekstrem. 🌀 Cuaca Dinamis Kabut tebal, badai petir, dan angin kencang bisa muncul tiba-tiba, mengganggu visibilitas dan membuat perjalanan makin sulit. 🧗♂ Rintangan Menantang Lewati jalur sempit, hindari batu jatuh, seberangi jembatan tali, dan waspadai tanah longsor. Cocok untuk pemain yang suka tantangan medium hingga ekstrem. 🦁 Ancaman Hewan Buas & Fenomena Gaib Siap-siap dikejar harimau dan buaya liar! Bahkan, ada kemungkinan pemain bisa “kesurupan” secara tiba-tiba, menambah elemen horor yang tak terduga. 🧑🤝🧑 Kerja Sama Tim Jika temanmu terluka, kamu bisa menggendong mereka dan menyelamatkan satu sama lain. Ini bukan sekadar mendaki—ini tentang solidaritas dan tawa di tengah bahaya.
Last updated by the developer 17 Oct 2025, 11:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.