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a normal obby (Summa event pt2)

a normal obby (Summa event pt2)

A Roblox experience owned by ZLTstudios.

ObbyENobstacle coursedifficultycalming

Description (written by the developer; not a statement by this register)

EPILEPSY WARNING: some things within the game may cause issues reguarding this a very calming obby with lots of fun and enjoyable stages ;) Note it is a difficult obby and may cause rage

Last updated by the developer 13 Aug 2026, 08:44 UTC.

0
playing (measured 12 Sept 2026, 04:00 UTC)
1,610
lifetime visits
83%
liked (10 👍 / 2 👎)
4
favourites (2.5 per 1k visits)
9 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INSTA NoobsBlessing
160 R$
INSTANT BEESBLESSING
80 R$
CLOWN
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome :) · welcome68 · 0.00% win
Met the owner · social23 · 0.00% win
NightWalker · other22 · 0.00% win
Beta tester (unobatainable) · other22 · 0.00% win
Noobs Blessing · other15 · 0.00% win
bar button · progression13 · 0.00% win
basic bee :) · secret13 · 0.00% win
SPEEDRUNNING · other12 · 0.00% win
Cystals blessing · other12 · 0.00% win
THE ADMIN BLESSING · other12 · 0.00% win
ALPHA · other12 · 0.00% win
The shop · progression11 · 0.00% win
Blessing collector · collection10 · 0.00% win
Escaping the caves · progression10 · 0.00% win
Silly sausage :3 · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.