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[NEW!] Project Solara - Hangout (WIP)

[NEW!] Project Solara - Hangout (WIP)

A Roblox experience owned by Slayers Conquest Group.

Social & hangoutENhangoutjapanese aestheticrelaxation

Description (written by the developer; not a statement by this register)

⚠️ This game is still a Work in Progress! Some areas and features are not final yet. Thank you for your support while we continue developing Project Solara! Step into Project Solara, a peaceful hangout made for those who just need a place to breathe, relax, and feel okay again. -Explore calming Japanese-inspired streets, enjoy concerts, ride with friends, watch the city lights, or take a quiet walk alone under the night sky. -Meet new people, share stories, or simply vibe in silence — no rush, no pressure, just peace. -Whether you’re lost, tired, or just need to find yourself again, this world is your safe space to heal and reconnect.

Last updated by the developer 13 Aug 2026, 13:26 UTC.

0
playing (measured 18 Aug 2026, 21:04 UTC)
427
lifetime visits
100%
liked (34 👍 / 0 👎)
19
favourites (44.5 per 1k visits)
10 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 21:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Visit · welcome278 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10021 August 2026 — 100 % liked11 September 2026 — 100 % liked21 September 2026 — 100 % liked1 October 2026 — 100 % liked11 October 2026 — 100 % liked21 August 202611 October 2026
5 measurements spanning 51 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 12:49100no change
1 Oct 2026, 09:49100no change
21 Sept 2026, 02:02100no change
11 Sept 2026, 00:20100no change
21 Aug 2026, 13:30100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.