[!] Cruelty City
A Roblox experience owned by Cruelty City Community.
ShooterENdystopianFPSCruelty Squad
Description (written by the developer; not a statement by this register)
Based off of Cruelty Squad, by Ville Kallio. An immersive, action-packed power-fantasy simulator set in a dystopian future marked by economic collapse and violent corporate liquidations, where survival and power come at a brutal cost. * Photosensitive epilepsy warning. © Copyright 2025. All Rights Reserved. - Controls M2 + Drag downwards to reload. R to interact. F to kick. Z to unlock mouse. M to return to menu. G to drop weapon. K to emote. Shift to aim down sights. Tab to open stock market terminal. - Developers @IRON_GAME3 (Owner) @IIIIlIIlllIlIlll (Co-Owner, Scripting) @Plodeth (scripting) Previous name: Cruelty Blox The game name was forced to change to avoid any copyright infringement/DMCA in the future.
Last updated by the developer 29 Jul 2026, 17:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:18 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 14:20 | 95 | no change |
| 16 Aug 2026, 14:20 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.