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[🎣] Fish Incremental

[🎣] Fish Incremental

A Roblox experience owned by Wavelit.

TycoonENincrementalfishingidle

Description (written by the developer; not a statement by this register)

🐟 Fish Incremental! 🎣 Collect Fish and unlock upgrades! πŸ€ Luck has a factor rarer fish are worth more! πŸ“ˆ Unlock islands the higher level you become unlocking more mechanics! πŸ† Prestige to unlock unique upgrades to automate some aspects! ❀️ Join our community for more updates!

Last updated by the developer 25 Apr 2026, 14:09 UTC.

0
playing (measured 10 Aug 2026, 21:50 UTC)
182,549
lifetime visits
96%
liked (2,594 πŸ‘ / 120 πŸ‘Ž)
829
favourites (4.5 per 1k visits)
10 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Currency
199 R$
2x Fish
139 R$
2x Luck
49 R$
2x WalkSpeed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9615 August 2026 β€” 96 % liked25 August 2026 β€” 96 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:3396no change
15 Aug 2026, 05:3296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.