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OIL TYCOON! 🔥🛢️

OIL TYCOON! 🔥🛢️

A Roblox experience owned by Imma Snatch Yo Weave '25 Productions (YCC).

TycoonENtycoonfactory buildingwealth simulation

Description (written by the developer; not a statement by this register)

People mock you. You’re broke and lonely. 😔 BUT then, you strike gold. Or should I say OIL HAHAHAHAHAAHAAHAHA 🔥 Now it’s your chance to flip the script. Sell oil on the streets, set up conveyors, build massive factories, and watch your empire grow into unstoppable wealth. Stack your bread, prove the doubters wrong, and rise to the top of the world (even if your morals get… questionable). 💰🌍 🎮 JOIN THE GROUP for +125% CASH! 🎮 👍 LIKE the game for more updates! 👍 💾 Your progress saves automatically! 💾 Oil Tycoon Inspired by the “Prove Mom Wrong / Prove Dad Wrong” genre.

Last updated by the developer 27 Mar 2026, 22:07 UTC.

1
playing (measured 10 Aug 2026, 18:03 UTC)
400,287
lifetime visits
86%
liked (1,801 👍 / 283 👎)
1,432
favourites (3.6 per 1k visits)
10 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0332first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob Players
3,000 R$
Auto Sell
399 R$
3x Faster Restockers
349 R$
hire beast
249 R$
hire the goat
199 R$
2x Cash
199 R$
hire ice spice
149 R$
hire kai
149 R$
Starterpack (300K cash, 3k Oil, 5 chips)
99 R$
hire speed
99 R$
carry multiple Oil
99 R$
Double Oil
99 R$
hire caseoh
99 R$
2x Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

OIL · other231,711 · 100.0% win
STARTED · welcome231,682 · 100.0% win
YOU · other231,681 · 100.0% win
SELLING · other231,677 · 100.0% win
YOU RULED THE WORLD · progression287 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.514 August 2026 — 87 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:0586-1
14 Aug 2026, 23:0587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.