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Sell Dirt Tycoon! 🌱

Sell Dirt Tycoon! 🌱

A Roblox experience owned by Imma Snatch Yo Weave '25 Productions (YCC).

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Description (written by the developer; not a statement by this register)

You’re at rock bottom. Nobody believes in you, and everyone thinks you’ll never amount to anything. 😔 But then you an idea... DIRT. You set up conveyors, build a factory, and before long you’re turning piles of soil into piles of cash. Step by step, you prove everyone wrong, grow your empire, and become filthy rich… all from selling dirt. (Maybe being a little shady). 🌱 🎮 Join the group for a 125% cash bonus! 🎮 👍 Like the game for more updates! 👍 Inspired by Universal Paperclips and the “Prove Mom/Dad Wrong Tycoon” genre.

Last updated by the developer 11 Sept 2025, 02:39 UTC.

0
playing (measured 10 Aug 2026, 18:03 UTC)
57,427
lifetime visits
86%
liked (249 👍 / 40 👎)
263
favourites (4.6 per 1k visits)
10 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob players
3,000 R$
Auto Sell
399 R$
3x Faster Restockers
299 R$
hire beast
249 R$
2x Cash
199 R$
hire the goat
199 R$
hire ice spice
149 R$
hire kai
149 R$
Carry Multiple Dirt
99 R$
2x Dirt
99 R$
Starterpack (300k cash, 3k dirt, 5 chips)
99 R$
hire speed
99 R$
hire caseoh
99 R$
2x Speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

DIRT · other37,055 · 0.00% win
SELLING · other37,019 · 0.00% win
STARTED · welcome36,991 · 0.00% win
YOU · other36,955 · 0.00% win
YOU RULED THE WORLD · progression29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.