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Slap Troll Tower 4

Slap Troll Tower 4

A Roblox experience owned by Completed Studios..

ObbyENtower climbingtrolling mechanicsslap combat

Slap Troll Tower 4 is an obby experience created on 2025-09-10. The game has accumulated 2,242,965 lifetime visits and 258,027 favorites. It maintains an 86% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

👋 Welcome to Slap Troll Tower 4! 🏆 Do you have what it takes to reach the top without getting trolled? 😈 Or would you rather troll other players before they can make it to the top? ❤️ Thanks for playing! Inspired by Slap Tower and various other games

Last updated by the developer 20 Sept 2025, 22:42 UTC.

0
playing (measured 10 Aug 2026, 15:16 UTC)
2,242,965
lifetime visits
86%
liked (490 👍 / 79 👎)
258,026
favourites (115.0 per 1k visits)
10 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin 🛠️
2,999 R$
Fly 🪽
799 R$
Rainbow Carpet 🌈
799 R$
Jetpack 🚀
599 R$
Giant Slap 🤚
349 R$
Lightning Slap ⚡
299 R$
Rainbow Slap 🌈
299 R$
Fire Slap 🔥
299 R$
Holy Slap🕯️
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,116,272 · 100.0% win
Completed the Tower! · progression113,767 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:2286no change
14 Aug 2026, 08:3186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.