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Boxing Battles 🥊

Boxing Battles 🥊

A Roblox experience owned by Man Face Stud Games.

Fighting & PvPENcombatsimulationprogression

Boxing Battles is a fighting-pvp Roblox experience created on 2025-09-11. It currently has 510 players online. The game has accumulated 32,089,736 lifetime visits and 23,575 favorites. User engagement metrics show a 96% like percentage.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Boxing Battles 💪 Lift Weights to gain strength 🥊 Fight other Players 💵 Win Boxing Matches to earn Money 🏋️‍♂️ Buy better Weights to train faster 👍 Be sure to like and favorite this game if you enjoyed it! ⭐

Last updated by the developer 30 Jul 2026, 00:29 UTC.

96
playing (measured 15 Sept 2026, 01:50 UTC)
33,921,131
lifetime visits
95%
liked (28,105 👍 / 1,325 👎)
28,559
favourites (0.8 per 1k visits)
11 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

961,835965.525 August 202615 September 2026
500 measurements spanning 21 days, net -230. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
15 Sept 2026, 01:5096-4
15 Sept 2026, 00:50100-29
14 Sept 2026, 23:50129+8
14 Sept 2026, 22:50121-3
14 Sept 2026, 21:50124-35
14 Sept 2026, 20:50159-1
14 Sept 2026, 19:50160-78
14 Sept 2026, 18:50238-31
14 Sept 2026, 17:50269-27
14 Sept 2026, 16:50296+38
14 Sept 2026, 15:50258-65
14 Sept 2026, 14:50323-45
14 Sept 2026, 13:50368+34
14 Sept 2026, 12:50334-18
14 Sept 2026, 11:50352+10
14 Sept 2026, 10:50342+47
14 Sept 2026, 09:50295+46
14 Sept 2026, 08:50249-33
14 Sept 2026, 07:50282+5
14 Sept 2026, 06:50277first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Weights
299 R$
Golden Gloves
79 R$
x2 Money!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome16,447,635 · 100.0% win
First Fight · progression12,627,256 · 100.0% win
100 Strength · progression9,394,403 · 93.0% win
1000 Strength · progression5,376,108 · 53.1% win
First Rebirth · progression1,286,152 · 15.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

959695.521 August 202622 October 2026
585 measurements spanning 62 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 585
Measured (UTC)% likedChange
22 Oct 2026, 15:3295-1
12 Oct 2026, 15:3196no change
2 Oct 2026, 15:3096no change
22 Sept 2026, 15:2396no change
15 Sept 2026, 01:5096no change
15 Sept 2026, 00:5096no change
14 Sept 2026, 23:5096no change
14 Sept 2026, 22:5096no change
14 Sept 2026, 21:5096no change
14 Sept 2026, 20:5096no change
14 Sept 2026, 19:5096no change
14 Sept 2026, 18:5096no change
14 Sept 2026, 17:5096no change
14 Sept 2026, 16:5096no change
14 Sept 2026, 15:5096no change
14 Sept 2026, 14:5096no change
14 Sept 2026, 13:5096no change
14 Sept 2026, 12:5096no change
14 Sept 2026, 11:5096no change
14 Sept 2026, 10:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.