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99 Days in the Forest Roleplay

99 Days in the Forest Roleplay

A Roblox experience owned by Epic Blox Experiences.

RoleplayENsurvivalcampingroleplay

99 Days in the Forest Roleplay is a roleplay experience created on 2025-09-11. It has accumulated 776,753 lifetime visits and 82,730 favorites. Currently, zero users are playing. The experience holds a 15% like percentage. The description indicates players explore, build camps, and survive for 99 days.

Description (written by the developer; not a statement by this register)

Step into the forest and create your own story! 🌲✨ Roleplay with friends, explore hidden places, build camps, and survive together for 99 days

Last updated by the developer 18 Nov 2025, 20:43 UTC.

0
playing (measured 11 Aug 2026, 05:06 UTC)
776,753
lifetime visits
15%
liked (115 👍 / 675 👎)
82,766
favourites (106.6 per 1k visits)
11 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played · welcome434,750 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

1514 August 2026 — 15 % liked24 August 2026 — 15 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 14–16 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:3615no change
14 Aug 2026, 17:3315first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.