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MASTER'S SHOWDOWN

MASTER'S SHOWDOWN

A Roblox experience owned by The Flaming Artss.

Fighting & PvPENcombatbattleskill-based

Description (written by the developer; not a statement by this register)

Step into Master Showdown, where only the Master rise. Face off in epic battles, unleash your true power, and climb to the top. Every fight challenges your skill, speed, and strategy. Will you dominate the Showdown or be crushed by Masters ⚡ 🔥 Engage in intense combat, master your abilities, and prove your strength against others. The battlefield awaits those who dare to rise above all. This Game Is Available On: 📱 Mobile & Tablet: iOS / Android 🎮 Console 💻 PC 💫 Fight. Evolve. Dominate. Rise above all in Master Showdown! Gfx Made By: me and my team Scripting By me and my team Animation By me and my team SFX By me and my team Map By me and my team Testing Goes To The Testers.

Last updated by the developer 27 Jun 2026, 13:24 UTC.

0
playing (measured 15 Aug 2026, 14:03 UTC)
1,814
lifetime visits
86%
liked (12 👍 / 2 👎)
312
favourites (172.0 per 1k visits)
11 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

KJ ACCESS
300 R$
PRIVATE COMMANDS
150 R$
⏱EARLY ACCESS⏱
150 R$
KILL SOUNDS
50 R$
CUSTOM AWAKENING OUTFIT
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Baby Steps · progression8 · 0.00% win
100 kills · progression4 · 0.00% win
..... · other1 · 0.00% win
OMG steps · other1 · 0.00% win
MASTER STEPS · progression1 · 0.00% win
BADGE GIVER · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.