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Breakpoint [In-progress]

Breakpoint [In-progress]

A Roblox experience owned by Breakpoint: we want verified.

HorrorENpsychological horrorsurveillancedark atmosphere

Description (written by the developer; not a statement by this register)

*text undone* ⚠️ Psychological tension • Surveillance themes • Dark atmosphere

Last updated by the developer 24 May 2026, 20:06 UTC.

0
playing (measured 13 Aug 2026, 08:21 UTC)
2,300
lifetime visits
89%
liked (31 👍 / 4 👎)
17
favourites (7.4 per 1k visits)
11 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

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Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Breakpoint! · welcome195 · 0.00% win
Early Tester! · other162 · 0.00% win
Elite Supporter · other123 · 0.00% win
First Event Badge [Limited] · social29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.