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Emergency call Hansberg

Emergency call Hansberg

A Roblox experience owned by Notruf Hansberg.

RoleplayENroleplayemergency servicesmulti-job

Description (written by the developer; not a statement by this register)

Emergency call Hansberg V3 👨‍🚒 extinguish all fires as a firefighter. 👮‍♂️ catch all criminals as a police officer. 👮‍♂️ control players as a customs officer 🪖 I patrol as a field soldier. 👨‍⚕️ Treat patients as a paramedic. 🔧 Repair cars as a mechanic. 👮‍♂️ Guard buildings as security. 🛟Save players as a lifeguard. 💰 Steal everything as a bandit. ⭐ Collect XP. 🗺️ Explore the map. Developed by Notruf Hansberg.

Last updated by the developer 13 Aug 2026, 17:59 UTC.

0
playing (measured 4 Sept 2026, 05:45 UTC)
6,196
lifetime visits
76%
liked (29 👍 / 9 👎)
40
favourites (6.5 per 1k visits)
11 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter Pass
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hi, welcome to Hansberg. · welcome440 · 100.0% win
You have earned your first money. · progression181 · 0.00% win
You have earned your first Police/Customs/BW XP · progression129 · 0.00% win
You have earned your first Firefighter/RD/DLRG XP. · progression62 · 0.00% win
OG Player · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7682794 September 2026 — 82 % liked14 September 2026 — 78 % liked5 October 2026 — 76 % liked4 September 20265 October 2026
3 measurements spanning 31 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 12:0376-2
14 Sept 2026, 23:1978-4
4 Sept 2026, 23:0482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.