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[NEW] Brainrot Slaps!

[NEW] Brainrot Slaps!

A Roblox experience owned by PEAK_GAMES.

Fighting & PvPENmeme cultureglove mechanicsarena combat

Description (written by the developer; not a statement by this register)

💥 Brainrot Slaps 💥 Welcome to Brainrot Slaps, a chaotic and hilarious game inspired by Slap Battles! 👋 Slap other players, send them flying off the map, and earn cash and kills to prove you’re the ultimate brainrot champion! Use your money to unlock new gloves, each one crazier, stronger, and more unhinged than the last! 💸🔥 ⚡ Features: Insane slaps and unique glove powers Earn money & kills to climb the leaderboards Unlock tons of gloves with increasing power Pure chaos, memes, and brainrot energy 😎 If you love Slap Battles and unfiltered madness, this is your new home. 👉 Join the arena, start slapping, and dominate everyone before they slap you first!

Last updated by the developer 22 Oct 2025, 20:51 UTC.

0
playing (measured 7 Sept 2026, 05:30 UTC)
3,483
lifetime visits
55%
liked (12 👍 / 10 👎)
12
favourites (3.4 per 1k visits)
11 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 05:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kill Sounds
100 R$
BrainrotRap Dance
75 R$
Distracting Dance
75 R$
Griddy Dance
75 R$
Reanimated Dance
75 R$
SixSeven?!
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

RAMPAGE · progression30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.