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Uranium Tycoon! 🧪☣️

Uranium Tycoon! 🧪☣️

A Roblox experience owned by Imma Snatch Yo Weave '25 Productions (YCC).

TycoonENfactory managementmoney simulationshady business

Description (written by the developer; not a statement by this register)

You’re broke. Alone. Forgotten. 😔 But then… you stumble upon the best money-making idea ever: selling uranium to random people on the street. Fire up conveyors, grow your shady factory, and start dealing glowing uranium. Get rich and RULE THE WORLD. (Maybe being a little shady along the way). ☢️ 👍 Smash LIKE for future updates! 👍 🎮 Join the group for 125% CASH 🎮 💾 Progress saves automatically 💾 Inspired by “prove mom wrong” / “prove dad wrong” / “rule the world” tycoons.

Last updated by the developer 11 Sept 2025, 19:56 UTC.

0
playing (measured 10 Aug 2026, 18:03 UTC)
172,146
lifetime visits
78%
liked (527 👍 / 146 👎)
738
favourites (4.3 per 1k visits)
11 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob players
3,000 R$
auto sell
399 R$
3x faster restockers
349 R$
hire beast
249 R$
2x Cash
199 R$
hire the goat
199 R$
hire kai
149 R$
hire ice spice
149 R$
2x uranium
99 R$
Starterpack (300K cash, 3k uranium, 5 chips)
99 R$
hire caseoh
99 R$
hire speed
99 R$
carry multiple uranium
99 R$
2x speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

URANIUM · other111,321 · 0.00% win
SELLING · other111,285 · 0.00% win
STARTED · welcome111,249 · 0.00% win
YOU · other111,227 · 0.00% win
YOU RULED THE WORLD · progression48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.