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Asylum Life

Asylum Life

A Roblox experience owned by Tait Studios.

RoleplayENasylumsurvivalescape

Asylum Life is a roleplay experience created on 2025-09-11. It currently has 123 players and 17,872,809 lifetime visits. The game holds 35,707 favorites and a 66% like percentage. The description notes gameplay similar to prison life within an asylum setting, featuring updates such as banana peels, warden weapons, and snow.

Description (written by the developer; not a statement by this register)

Its similar to prison life, but your in an insane asylum. Try to survive, make friends and escape. This is a hard game, you will need help breaking out. If you like Asylum life please leave a like. ShutDown = Update. Rules: Don't abuse the votekick system. Don't break Roblox TOS, any inappropriate behavior will result in a ban. Updates: Added Banana peels. Wardens have a new weapon. Added Radio gamepass. Snow added. Mod Call Added.

Last updated by the developer 7 Aug 2026, 19:40 UTC.

95
playing (measured 22 Aug 2026, 04:50 UTC)
17,994,591
lifetime visits
65%
liked (13,505 👍 / 7,135 👎)
36,198
favourites (2.0 per 1k visits)
11 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9514111810 August 2026 — 135 players21 August 2026 — 131 players21 August 2026 — 125 players21 August 2026 — 112 players21 August 2026 — 125 players22 August 2026 — 129 players22 August 2026 — 116 players22 August 2026 — 141 players22 August 2026 — 122 players22 August 2026 — 95 players10 August 202622 August 2026
10 measurements spanning 12 days, net -40. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–148 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 04:5095-27
22 Aug 2026, 03:50122-19
22 Aug 2026, 02:50141+25
22 Aug 2026, 01:50116-13
22 Aug 2026, 00:50129+4
21 Aug 2026, 23:50125+13
21 Aug 2026, 22:50112-13
21 Aug 2026, 21:50125-6
21 Aug 2026, 20:54131-4
10 Aug 2026, 15:36135first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Warden
1,000 R$
Mafia
800 R$
Radio Access
250 R$
Perm Knife
220 R$
SWAT
180 R$
Doctor
120 R$
Double Stamina
100 R$
Non-Lethal-Shotgun
80 R$
MP5 Access
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Go Insane · other2,232,286 · 24.3% win
You Escaped · progression915,559 · 13.5% win
Drink Bloxy Cola · other843,224 · 11.5% win
Bad Eye Sight · other263,700 · 4.7% win
Explode · other227,185 · 0.00% win
Fall Out The World · progression138,915 · 6.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

656665.513 August 2026 — 66 % liked21 August 2026 — 65 % liked21 August 2026 — 65 % liked21 August 2026 — 65 % liked21 August 2026 — 65 % liked22 August 2026 — 65 % liked22 August 2026 — 65 % liked22 August 2026 — 65 % liked22 August 2026 — 65 % liked22 August 2026 — 65 % liked23 August 2026 — 65 % liked13 August 202623 August 2026
11 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0765no change
22 Aug 2026, 04:5065no change
22 Aug 2026, 03:5065no change
22 Aug 2026, 02:5065no change
22 Aug 2026, 01:5065no change
22 Aug 2026, 00:5065no change
21 Aug 2026, 23:5065no change
21 Aug 2026, 22:5065no change
21 Aug 2026, 21:5065no change
21 Aug 2026, 20:5465-1
13 Aug 2026, 17:0466first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.