[☀️] 修仙模拟器
A Roblox experience owned by 睿智工作室.
SimulatorZHcultivationpvpranking
Description (written by the developer; not a statement by this register)
在这片广袤无垠的修真大陆,你将从零修为踏上成仙之路。 击杀低级怪物:每斩一只怪物,修为 +1,逐步提升境界。 玩家互相切磋:遇到其他修炼者时可发起决斗。修为高者一击制胜,不仅可令对方修为清零,更能夺取其全部修为,一战成名。 保留修为:只要不死,你的修为将被永久保存。若能长久立于不败之地,便有机会登顶排行榜,成就无上荣耀。 不断积累修为、战胜所有对手,从凡人一步步蜕变为真正的仙者! 本游戏由 huorbx 财团投资
Last updated by the developer 15 Sept 2025, 11:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 21:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 19:23 | 9 | no change |
| 17 Aug 2026, 19:17 | 9 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.