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[πŸ§Ÿβ€β™‚οΈ] Swat vs Zombies

[πŸ§Ÿβ€β™‚οΈ] Swat vs Zombies

A Roblox experience owned by Spider Team Creators.

ShooterENzombie survivalswat/militaryteam-based combat

Description (written by the developer; not a statement by this register)

[πŸ§Ÿβ€β™‚οΈ] Swat vs Zombies βš”οΈ Are you ready for the battle? Join the SWAT force and fight endless hordes of zombies in a nonstop war for survival. πŸ§Ÿβ€β™€οΈ Eliminate the infected πŸ‘₯ Team up with your friends πŸ”₯ Survive as long as you can πŸ’₯ Destroy everything in your path ⏳ Stay in the game for 10 minutes to receive a special reward! πŸ‘ Like the game and join the group for exclusive benefits! Tags: Police, SWAT, Military Force, Zombies, Infection, Outbreak, Six Seven, 67, Military vs Zombies, Weapons 🎁 Join the Group for an Exclusive Reward

Last updated by the developer 4 Jun 2026, 03:01 UTC.

0
playing (measured 19 Aug 2026, 08:16 UTC)
28,344
lifetime visits
83%
liked (15 πŸ‘ / 3 πŸ‘Ž)
15
favourites (0.5 per 1k visits)
12 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 08:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow Carpet
49 R$
SlapGlove
29 R$
Subspace Tripmine
25 R$
Desbloquear Zona Tiempo
19 R$
SpeedCoil
10 R$
GravityCoil
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Kills Β· progression106 Β· 0.00% win
500 Kills Β· progression20 Β· 0.00% win
1000 Kills Β· progression10 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.