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[❄️] Last Walk 🦶

[❄️] Last Walk 🦶

A Roblox experience owned by Walking Game.

SurvivalENsurvivalwinter themequest

Description (written by the developer; not a statement by this register)

🗣️Welcome to Last Walk. [❄️] Step into the Winter Season with a Winter map, Decorations and NEW Events along the way! There is also a limited quest to complete before the Winter Season is over!! How to Play: 🚶Survive the Last Walk to 100 miles. 🛠️Loot chests for supplies, Food and Weapons 🐺Deadly wildlife come out after dark, and stick with your group if you want to make it to the end. 👍 LIKE the game and join the group 🙏 Weekly Updates coming soon! Every mile gets harder—don’t fall behind... Can you make it to Mile 100? You either Walk or DIE! Inspired by the Movie "The Long Walk". The game is in BETA, let us know any bugs and features you think would be good to see in the game. ⚠️ Exploiters will be banned

Last updated by the developer 2 Aug 2026, 21:27 UTC.

0
playing (measured 11 Aug 2026, 12:23 UTC)
202,282
lifetime visits
66%
liked (304 👍 / 157 👎)
720
favourites (3.6 per 1k visits)
12 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Auto Walk]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 Miles Completed! · progression29,688 · 0.00% win
25 Miles Completed! · progression12,226 · 0.00% win
50 Miles Completed! · progression3,816 · 0.00% win
75 Miles Completed! · progression1,242 · 0.00% win
100 Miles Completed! · progression656 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.