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[Soon] Obby World

[Soon] Obby World

A Roblox experience owned by TRNstudio.

ObbyENobstacle coursecosmeticsearly access

Description (written by the developer; not a statement by this register)

😁WOHOO! Moon World update is out go check it out!! 💵Like and Follow the game for updates, codes and make sure you join the group for a lot of FREE rewards!👥 Make sure to leave a feedback by typing in the game chat /feedback 📨 👋 Welcome to Obby World! You have almost 200 stages to play so go right ahead! "Little tutorial on what to do" 💎Complete obbys 🔥Explore the map 🛍️Buy new obbys using coins/gems 👑Buy cosmetics such as halos and coils 🏆Be the best! Thanks for playing I really appreciate it💖 ⚠️ Game is in a early stage of development and there might be a few glitches ⚠️

Last updated by the developer 29 Jun 2026, 12:21 UTC.

0
playing (measured 17 Sept 2026, 11:15 UTC)
3,638
lifetime visits
37%
liked (7 👍 / 12 👎)
62
favourites (17.0 per 1k visits)
12 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 11:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+150 Storage!
349 R$
2x Coins!
249 R$
2x Obby Points!
249 R$
2x Diamonds!
249 R$
VIP!
199 R$
+75 Storage!
149 R$
Teleporter!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,805 · 0.00% win
Obbyst! · progression2,012 · 0.00% win
Millionaire! · progression274 · 0.00% win
Speedy! · progression186 · 0.00% win
Towered! · progression57 · 0.00% win
Drippy! · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.