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🐟 Feed Your Fish

🐟 Feed Your Fish

A Roblox experience owned by feed fishies studios.

TycoonENidlepet simulationrebirth

Feed Your Fish is a tycoon experience created on 2025-09-12. It has 1,001,982 lifetime visits, 53,985 favorites, and a 96% like percentage. Currently, 5 players are active. The game supports desktop, mobile, and tablet devices.

Description (written by the developer; not a statement by this register)

🍎 Grow Food, Feed your Fish, Watch it grow! 💵 Earn Cash, Level up your Fish and Rebirth! 💻 Supports Desktop, Mobile and Tablet players ⏰ Your food will grow even when you are offline!

Last updated by the developer 5 May 2026, 16:48 UTC.

5
playing (measured 10 Aug 2026, 18:35 UTC)
1,001,982
lifetime visits
96%
liked (5,044 👍 / 189 👎)
54,227
favourites (54.1 per 1k visits)
12 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:3556first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
AUTOCLICK
79 R$
Premium Producer
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome525,536 · 88.0% win
Food Builder · other496,780 · 80.0% win
Food Patch · other258,149 · 40.0% win
Artificial Planter · other197,453 · 48.0% win
Disco Floor · other165,842 · 40.0% win
Food Stash · collection88,363 · 48.0% win
Food Incubator · other44,210 · 56.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:3596no change
13 Oct 2026, 18:3396no change
3 Oct 2026, 18:3296no change
23 Sept 2026, 18:2396no change
13 Sept 2026, 17:4696no change
3 Sept 2026, 17:3896no change
24 Aug 2026, 15:4896no change
14 Aug 2026, 15:4796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.