Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Grilled [V0.2]

Grilled [V0.2]

A Roblox experience owned by Starbit Development.

HorrorENsurvival horrorelevatorco-op

Description (written by the developer; not a statement by this register)

[ ⚠ THIS GAME IS IN EARLY ALPHA. EXPECT BUGS AND CHANGES. ⚠ ] Welcome to your endless fate. GRILLED is a survival horror game based on The Normal Elevator's 8th floor. Survivors: Work together. Survive until the timer runs out. The longer you last, the worse it gets. 💻 PC Controls: Left Shift = Sprint F = Flashlight CTRL = Shift Lock 📱 Mobile Support (W.I.P.)

Last updated by the developer 18 Aug 2026, 01:16 UTC.

0
playing (measured 18 Aug 2026, 16:01 UTC)
1,386
lifetime visits
100%
liked (18 👍 / 0 👎)
14
favourites (10.1 per 1k visits)
12 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
249 R$
Bring Your Beat
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Behind the Grilling... · other58 · 0.00% win
Talkative Talker. · welcome56 · 0.00% win
Close One! · progression56 · 0.00% win
Too. Tasty. · other54 · 0.00% win
Early Newcomer... · welcome37 · 0.00% win
bean · other25 · 0.00% win
super fun hug time · other18 · 0.00% win
Spotless Win! · progression8 · 0.00% win
TV Time! · other3 · 0.00% win
Ultimate Loser. · other3 · 0.00% win
Success! · progression1 · 0.00% win
Big Spender! · other1 · 0.00% win
A Retro Cookie? · other1 · 0.00% win
You're In for one big bite... · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10019 August 2026 — 100 % liked29 August 2026 — 100 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 10:07100no change
19 Aug 2026, 09:46100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.