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Rutherford Generation Site (RGS)

Rutherford Generation Site (RGS)

A Roblox experience owned by Radix Innovators.

SimulatorENsimulationindustrialscience

Description (written by the developer; not a statement by this register)

You are an employee at Radix Innovators profound Generation and Research Site. Be a Reactor Operator or Maintenance Operator. Complete tasks such as Scientific Orders and Power Orders on the reactor. Completing these order as best as possible will result in your progress of the game. NOTE: The reactor is extremely unstable so try not to cause a meltdown or a blowout. ====================================================================================================== The Game is not broken You will need to read the rules before you press play. Also I for the astral stream I had to quickly remake a ton of scripts so bugs may arise please be aware of that. ====================================================================================================== Tags: Reactor Reactor Core Core Nuclear Reactor Research Facility Generation Site Generation Laboratory Experimental Prototype Meltdown Freezedown Industrial Explosion Nuke Warhead Facility Complex

Last updated by the developer 31 Jul 2026, 22:02 UTC.

0
playing (measured 14 Aug 2026, 02:05 UTC)
656
lifetime visits
89%
liked (8 👍 / 1 👎)
36
favourites (54.9 per 1k visits)
12 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 02:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to The Future of Energy! · welcome259 · 0.00% win
Alpha Tester · other258 · 0.00% win
Fusion Devastation · other86 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.