CRASHOUT [LEGACY]
A Roblox experience owned by saret.
HorrorENhorrorroguelikesurvival
CRASHOUT [LEGACY] is a horror experience created on 2025-09-13. It has accumulated 824,472 lifetime visits and 26,127 favorites. The game holds a 95% like percentage. Currently, zero users are playing. The description notes it is chaotic and inspired by other titles. No updates are planned.
Description (written by the developer; not a statement by this register)
⚠ Flashing lights & this is probably a horror game, and if you can't press W while using your mouse don't play ⚠ Game is not supposed to be easy and IS chaotic ⚠ If your computer has been turned on for a long time images might not load Fast paced game where you go through infinite rooms while you try to survive the monsters you've chosen. Unlock traits to make your experience easier or harder for score. Unlock monsters to get more score. Inspired by Ultimate Custom Night, Ultrakill, Delusional Office and a LOT LOT OF Grace F - Parry LCtrl - Roll C - Slide this isnt being updated anymore unless a game breaking bug appears or i make it the recode..., recode is being updated instead: https://www.roblox.com/games/81457596170712
Last updated by the developer 30 Nov 2025, 04:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 19:07 | 95 | no change |
| 24 Aug 2026, 17:06 | 95 | no change |
| 14 Aug 2026, 17:05 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.