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Long Jump Difficulty Obby

Long Jump Difficulty Obby

A Roblox experience owned by Thur's Studios.

ObbyPTparkourprecision jumpingprogression

Description (written by the developer; not a statement by this register)

Deixe um Like! 👍 Favorite o Jogo! 🏆 [NOVO] 💫 🎯 50+ estágios - teste sua precisão de pulo! ⏰ Saltos gratuitos a cada 20 minutos! 💾 Seu progresso é salvo automaticamente! ☠ Pressione 'R' para redefinir seu personagem a qualquer momento! 💰 Apoie o jogo e ajude os desenvolvedores a crescer! 💰 🏷️ Tags (ignorar) DCO salto longo por dificuldade parkour obby jump obby studs obby longo salto obby tabela de dificuldade obby por dificuldade dco salto longo thur's obby thurs parkour thurs tabela de dificuldade dco parkour dco obby roblox longo salto roblox obby fácil salto longo difícil longo salto impossível pulo obby

Last updated by the developer 22 May 2026, 23:19 UTC.

0
playing (measured 10 Aug 2026, 21:15 UTC)
11,431
lifetime visits
76%
liked (13 👍 / 4 👎)
8
favourites (0.7 per 1k visits)
13 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
299 R$
OP ADMIN
99 R$
Fusion Coil
99 R$
Gravity Coil
89 R$
Speed Coil
79 R$
Boombox
65 R$
Donation
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome10,012 · 100.0% win
VOID · progression47 · 0.00% win
Rebirth! · progression26 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.