Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SkyFall Slaps

SkyFall Slaps

A Roblox experience owned by Chilli's Man Cave.

Description (written by the developer; not a statement by this register)

Welcome to SkyFall Slaps where the goal is to slap people of an island into the void. Warning: This game is still in development there will be a lot of bugs. OG Members: Tobyreddedly, jimmy_TBNH, Lucariosweat, Miniyoungy9, SalahLiverpool_20

Last updated by the developer 30 Aug 2026, 02:59 UTC.

0
playing (measured 26 Oct 2026, 13:48 UTC)
850
lifetime visits
67%
liked (8 👍 / 4 👎)
4
favourites (4.7 per 1k visits)
13 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Oct 2026, 13:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OMGGG THZNK U SO MUCHHH
1,000,000 R$
Superadmin rank
100,000 R$
50k TYSMMMMM!!!
50,000 R$
Admin Rank
10,000 R$
Admin only badge
1,000 R$
For 100 robux u can have a half done donation game
100 R$
Brick Slap (OP)
75 R$
10 ideas for your game
50 R$
hgfhgh
45 R$
thanks for the support
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Are an Admin of SkyFall Slaps. · other3 · 0.00% win
YOU PLAYED ADMIN ABUSE!!! · other3 · 0.00% win
You Hosted Admin Abuse!!! · other3 · 0.00% win
You found the hidden room! · secret3 · 0.00% win
played for over 10 hours!!! · other1 · 0.00% win
you somehow played for 5 hrs with no one else · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.