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잼Monta Hell Mode

잼Monta Hell Mode

A Roblox experience owned by B5T.

ObbyKOhardcore platformermodified mapobstacle course

Description (written by the developer; not a statement by this register)

(Exclusive GamePass) I prepared it for those who have had it easy enough to rotate around the aerial material while holding a water jug with a hand. 😂 • This map is a map that has been modified so much harder than the real map. It is different from the real map. • This map was developed using Roblox Ai, ChatGpt, my head, pre-models, etc. • I think the difficulty is quite difficult. Of course, I tested myself to see if I can really solve it. • When creating the map, some of the obstacles were created based on the videos of famous Youtubers in hard mode. 🛢 Updates will continue 🛢 %tag% ROBLOX, JUMMIN, JUMODTA, BLADE TOWER, ROBUX, FREE, HARD MODE, EASY MODE, TROOP, TOWER, BRAINLOT, KOREA, KR, GAMEPASS, DONATION, JEMODTA, ROBLOX, FUNNY GAME, AERIAL, BACON, MEATBALL, SKIN, NUCLEAR

Last updated by the developer 1 Feb 2026, 01:48 UTC.

0
playing (measured 11 Aug 2026, 03:38 UTC)
284,634
lifetime visits
34%
liked (83 👍 / 160 👎)
79
favourites (0.3 per 1k visits)
13 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

어드민 [할인]
299 R$
영구 무기 패키지 [할인]
199 R$
속도코일 [할인]
149 R$
중력코일 [할인]
149 R$
JBL [할인]
99 R$
라디오 [할인]
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome123,578
Meet the Producer · other2,502
Congratulations · welcome290
A True Troll · other32

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.